Enter your first race

  1. Open A Bizarre Run by Current and run the practice race. Follow the yellow markers, keep clear of TNT, and use the boost when the tutorial prompts you. Check the Race Ledger for your result, then take the combat lesson if you need practice blocking or using your Stand.
  2. In the race lobby, follow the dotted line to the Ticket Booth while the countdown is running. Talk to the clerk to register and collect your certificate. If the timer expires first, register at the start of the next queue.
  3. Head to the numbered starting grid. With a mount-using setup, approach an open horse and use the mount prompt. On the captured PC build, this was N. You're ready when the riding controls appear and the grid countdown starts. Sandman runs on foot.
Rider approaching the tutorial finish, with sprint and boost prompts on the right
Tutorial finish approach. Gameplay capture by All Things How.

Stage 1 · Save stamina for the straight

Draft behind a rider on clear ground to pick up slipstream speed. Sprint in bursts and ease off before the meter empties. Let the pack spread before you try to pass through narrow canyon turns.

  1. Canyon and cacti. Stay on the visible track and leave room for rocks, cacti and TNT. Direct hits on riders are disabled in Stage 1, but explosions can still alter the course.
  2. Bridge. If the deck drops, steer toward the far side and climb back onto the track. If you're thrown, call your mount before trying to make up places.
  3. Downhill and finish. Steer around trees and draft where the track opens. Use the one-time boost on a clear final straight. Ride under the GOAL arch and look for Stage Completed and the Stage 1 ledger.

Train and Stage 2 · Get ahead of the fog

Pick a firearm on the train

At the Run Shop counter, use the interact prompt. Keep the revolver and buy its ammo if you plan to stay mounted and race the checkpoints. Take the shotgun and matching shells if you intend to fight at close range. You can carry one firearm, so check which weapon is equipped before leaving the train.

Ride for the gates

  1. Pick a bounty when prompted, then make the first checkpoint before detouring. The fog and gate timers keep running while you fight.
  2. If a rider knocks you off, make space before recalling your horse. Use your on-foot block and Stand if you're under pressure, then remount and ride toward the checkpoint.
  3. At the elimination barrier, watch Deaths Needed and the gate countdown. Leave when the gate opens so the fog doesn't catch you. Cross the finish and check placement, Cash and any items on the results screen.

Race again for practice and check the quest board for objectives that match your next run. The Stand guide explains how to use the Arrow and fruit rewards.

PC controls and the boost prompt

Sprint on your mount
Shift
Call your horse after a fall
T
Summon your Stand
B
Choose a sidearm
Hold C

Use the Boost key on your HUD. The Roblox description lists F, while the captured riding HUD shows Z. On touch or controller, use the current on-screen prompt.

Mounted racer drafting in a meadow; the live HUD shows Shift for Sprint and Z for Boost
Stage 1 riding HUD. Gameplay capture by All Things How.